After consuming 15% of the caster's current Health and inflicting injuries on the caster proportional to the consumption, attacks the enemy, recovering Health of all allies proportional to the caster’s max Health and Attack. On the caster’s turn, when granted rage, activates Embrace as an extra attack.
Embrace: Attacks the enemy, and grants immunity to the caster for 1 turn. Damage dealt increases proportional to the caster's injuries inflicted.
Soulburn10 souls
Increases the amount recovered.
Skill Enhance+5
+1+5% damage dealt4,0001
+2+5% damage dealt4,0001
+3+5% damage dealt29,00015
+4+5% damage dealt47,00037
+5+10% damage dealt80,00052
Total164,00011122
Attack rate
1.5
Power
1
Love=Pain
Passive
Increases Critical Hit Chance by 30%. Attack and Speed increase proportional to the caster's injuries ratio. Upon dying, revives with 30% Health and grants a barrier (proportional to Attack) to the caster for 2 turns. Can only be activated once per battle.
Skill Enhance+5
+1Increases Critical Hit Chance by 30%. Attack and Speed increase proportional to the caster's injuries ratio. Upon dying, revives with 33% Health and grants a barrier (proportional to Attack) to the caster for 2 turns. Can only be activated once per battle.4,0001
+2Increases Critical Hit Chance by 30%. Attack and Speed increase proportional to the caster's injuries ratio. Upon dying, revives with 37% Health and grants a barrier (proportional to Attack) to the caster for 2 turns. Can only be activated once per battle.4,0001
+3Increases Critical Hit Chance by 30%. Attack and Speed increase proportional to the caster's injuries ratio. Upon dying, revives with 41% Health and grants a barrier (proportional to Attack) to the caster for 2 turns. Can only be activated once per battle.29,00015
+4Increases Critical Hit Chance by 30%. Attack and Speed increase proportional to the caster's injuries ratio. Upon dying, revives with 45% Health and grants a barrier (proportional to Attack) to the caster for 2 turns. Can only be activated once per battle.47,00037
+5Increases Critical Hit Chance by 30%. Attack and Speed increase proportional to the caster's injuries ratio. Upon dying, revives with 50% Health and grants a barrier (proportional to Attack) to the caster for 2 turns. Can only be activated once per battle.80,00052
After consuming 15% of the caster's current Health and inflicting injuries proportional to the consumption on the caster, attacks the enemy, absorbing some of the damage dealt as Health. Damage dealt increases proportional to the caster's injuries inflicted.