Attacks the enemy with an explosion of poison energy and has a 50% chance to inflict poison for 2 turns. This skill cannot trigger a counterattack. When Endless Nightmare is on cooldown, attacks two enemies including the target.
At the start of the turn, suffers damage equivalent to 5% of max Health.
Soulburn20 souls
Grants an extra turn.
Skill Enhance+6
+1+5% damage dealt4,0001
+2+5% effect chance4,0001
+3+5% damage dealt14,00012
+4+15% effect chance28,00024
+5+5% damage dealt45,00045
+6+15% damage dealt80,00042
Total175,00013112
Attack rate
1.2
Power
1
Nightmare Illusion
Passive
Illusion will remain throughout the battle. Increases Attack and Defense of the caster by 7% every time somebody dies. Effect can only stack up to 5 times.
Skill Enhance+3
+1Illusion will remain throughout the battle. Increases Attack and Defense of the caster by 7.5% every time somebody dies. Effect can only stack up to 5 times.19,00013
+2Illusion will remain throughout the battle. Increases Attack and Defense of the caster by 8.5% every time somebody dies. Effect can only stack up to 5 times.33,00025
+3Illusion will remain throughout the battle. Increases Attack and Defense of the caster by 10% every time somebody dies. Effect can only stack up to 5 times.110,00043
Total162,000783
Endless Nightmare
Skill 3
5 turnsAcquire 2 Soul
Attacks the enemy with a nightmare crystal, inflicting stun for 1 turn. When the enemy is defeated, decreases Combat Readiness of all remaining enemies by 50%.