
+1 soulAttacks the enemy with a pistol, decreasing Combat Readiness by 15%. When the caster is granted exploiting weak points, uses Explosive Fire instead of Swift Fire.
Explosive Fire: Attacks the enemy, decreasing buff durations by 1 turn and inflicting silence for 1 turn before decreasing Combat Readiness by 30%. This attack does not trigger a Dual Attack.

Soulburn20 souls
Ignores Effect Resistance.
Skill Enhance+6
- +1+5% damage dealt
2,000
80 - +2+5% damage dealt
3,000
180 - +3+5% damage dealt
10,000
320
1 - +4+5% damage dealt
18,000
530
2 - +5+5% damage dealt
32,000
850
4 - +6+10% damage dealt
48,000
1,340
6
Total
113,000
3,300
13
Awakening
- Attack rate
- 0.9
- Power
- 0.95
- Combat Readiness
- −15 %
At the start of the first battle, when all allies are of different elements, acquires 10 Soul and has a 65% chance to increase Attack of all allies for 2 turns.
Skill Enhance+6
- +1At the start of the first battle, when all allies are of different elements, acquires 10 Soul and has a 70% chance to increase Attack of all allies for 2 turns.
2,000
80 - +2At the start of the first battle, when all allies are of different elements, acquires 10 Soul and has a 75% chance to increase Attack of all allies for 2 turns.
3,000
180 - +3At the start of the first battle, when all allies are of different elements, acquires 10 Soul and has a 80% chance to increase Attack of all allies for 2 turns.
10,000
320
1 - +4At the start of the first battle, when all allies are of different elements, acquires 10 Soul and has a 85% chance to increase Attack of all allies for 2 turns.
18,000
530
2 - +5At the start of the first battle, when all allies are of different elements, acquires 10 Soul and has a 90% chance to increase Attack of all allies for 2 turns.
32,000
850
4 - +6At the start of the first battle, when all allies are of different elements, acquires 10 Soul and has a 100% chance to increase Attack of all allies for 2 turns.
48,000
1,340
6
Total
113,000
3,300
13
Grants increased Critical Hit Damage to all allies for 2 turns, and grants exploiting weak points to the caster. Grants an extra turn.
Skill Enhance+3
- +1-1 turn cooldown
13,000
200
2 - +2-1 turn cooldown
21,000
450
3 - +3-1 turn cooldown
37,000
850
5
Total
71,000
1,500
10
Every skill to its last enhancement
297,000
8,100
36