Attacks the enemy with a hammer, and increases Combat Readiness of the caster by 15%. When the caster is enraged, activates Rock Smash as an extra attack. Rock Smash can only be activated once per turn, during the caster’s turn.
Rock Smash: Attacks all enemies by slamming the ground, and inflicts bleeding for 2 turns. Ignores Effect Resistance.
Skill Enhance+6
+1+5% damage dealt4,0001
+2+5% damage dealt4,0001
+3+5% damage dealt14,00012
+4+5% damage dealt28,00024
+5+5% damage dealt45,00045
+6+5% damage dealt80,00042
Total175,00013112
Attack rate
0.9
Power
1
Combat Readiness
+15 %
Force Awakening
Passive
Upon receiving lethal damage, grants immortality and vampirism for 1 turn and resets cooldown of Feast of Predation. After an ally attacks, when the target has a debuff, gains 10 Fighting Spirit, and when Fighting Spirit is full, consumes all, granting rage to the caster for 2 turns.
Skill Enhance+3
+1Upon receiving lethal damage, grants immortality and vampirism for 1 turn and resets cooldown of Feast of Predation. After an ally attacks, when the target has a debuff, gains 10 Fighting Spirit, and when Fighting Spirit is full, consumes all, granting rage to the caster for 2 turns.19,00013
+2Upon receiving lethal damage, grants immortality and vampirism for 1 turn and resets cooldown of Feast of Predation. After an ally attacks, when the target has a debuff, gains 10 Fighting Spirit, and when Fighting Spirit is full, consumes all, granting rage to the caster for 2 turns.33,00025
+3Upon receiving lethal damage, grants immortality and vampirism for 1 turn and resets cooldown of Feast of Predation. After an ally attacks, when the target has a debuff, gains 10 Fighting Spirit, and when Fighting Spirit is full, consumes all, granting rage to the caster for 2 turns.110,00043
Attacks the enemy by unleashing power, and grants increased Attack to the caster for 2 turns. Damage dealt increases proportional to the number of debuffs inflicted on the target.