Cuts the enemy to attack. When the caster is granted Multilayer Barrier, increases damage dealt.
Soulburn10 souls
Increases damage dealt.
Skill Enhance+5
+1+5% damage dealt4,0001
+2+5% damage dealt4,0001
+3+5% damage dealt29,00015
+4+5% damage dealt47,00037
+5+10% damage dealt80,00052
Total164,00011122
Attack rate
1
Power
1
Universal Perception
Passive
At the start of the first battle, gains 50 Fighting Spirit. At the start of an enemy's extra turn, dispels all debuffs from the caster and grants Multilayer Barrier for 2 turns before increasing Combat Readiness by 25%. After attacking, when Fighting Spirit is full, activates Hell Flare.
Hell Flare (consumes 100 Fighting Spirit): Attacks all enemies with a dark flame sphere. Penetrates the target's Defense by 30%, and when the caster is granted Multilayer Barrier, penetrates the target's Defense by an additional 30%.
Skill Enhance+5
+1At the start of the first battle, gains 50 Fighting Spirit. At the start of an enemy's extra turn, dispels all debuffs from the caster and grants Multilayer Barrier for 2 turns before increasing Combat Readiness by 28%. After attacking, when Fighting Spirit is full, activates Hell Flare.
Hell Flare (consumes 100 Fighting Spirit): Attacks all enemies with a dark flame sphere. Penetrates the target's Defense by 30%, and when the caster is granted Multilayer Barrier, penetrates the target's Defense by an additional 30%.4,0001
+2At the start of the first battle, gains 50 Fighting Spirit. At the start of an enemy's extra turn, dispels all debuffs from the caster and grants Multilayer Barrier for 2 turns before increasing Combat Readiness by 31%. After attacking, when Fighting Spirit is full, activates Hell Flare.
Hell Flare (consumes 100 Fighting Spirit): Attacks all enemies with a dark flame sphere. Penetrates the target's Defense by 30%, and when the caster is granted Multilayer Barrier, penetrates the target's Defense by an additional 30%.4,0001
+3At the start of the first battle, gains 50 Fighting Spirit. At the start of an enemy's extra turn, dispels all debuffs from the caster and grants Multilayer Barrier for 2 turns before increasing Combat Readiness by 34%. After attacking, when Fighting Spirit is full, activates Hell Flare.
Hell Flare (consumes 100 Fighting Spirit): Attacks all enemies with a dark flame sphere. Penetrates the target's Defense by 30%, and when the caster is granted Multilayer Barrier, penetrates the target's Defense by an additional 30%.29,00015
+4At the start of the first battle, gains 50 Fighting Spirit. At the start of an enemy's extra turn, dispels all debuffs from the caster and grants Multilayer Barrier for 2 turns before increasing Combat Readiness by 37%. After attacking, when Fighting Spirit is full, activates Hell Flare.
Hell Flare (consumes 100 Fighting Spirit): Attacks all enemies with a dark flame sphere. Penetrates the target's Defense by 30%, and when the caster is granted Multilayer Barrier, penetrates the target's Defense by an additional 30%.47,00037
+5At the start of the first battle, gains 50 Fighting Spirit. At the start of an enemy's extra turn, dispels all debuffs from the caster and grants Multilayer Barrier for 2 turns before increasing Combat Readiness by 40%. After attacking, when Fighting Spirit is full, activates Hell Flare.
Hell Flare (consumes 100 Fighting Spirit): Attacks all enemies with a dark flame sphere. Penetrates the target's Defense by 30%, and when the caster is granted Multilayer Barrier, penetrates the target's Defense by an additional 30%.80,00052
Attacks the enemy by slashing their soul, increasing Combat Readiness of the ally with the highest Combat Readiness except for the caster by 15%. When the caster is granted Multilayer Barrier, acquired Fighting Spirit is doubled.