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Battle modes


Where gear and materials come from: what opens each Battle mode, Quick Battle, and the modes that come and go.

Updated 29 October 2026

6 rules

The answer in 30 seconds

Battle modes
  1. Quick Battle

    10 a day, on stages already cleared.

  2. Emergency Mission

    Its tokens are wiped when the event ends.

  3. Spectral Core

    Bought with Energy a few times a day.

  4. Descent

    3 teams, 9 heroes.

  5. Tactic effects

    They ignore Effect Resistance.

  6. Shadow Company

    Its rewards change every 3 weeks.

8 modes

What opens each mode

What opens each mode
  • Labyrinth: Episode 1, Chapter 1. Automaton Tower: Episode 2, Chapter 1.
  • Hunt and the rift: Episode 2, Chapter 3.
  • Hall of Trials: Episode 2, Chapter 4.
  • Spirit Altar and Abyss: Chapter 3 of the 6th World Episode. Fracture: Account Rank 50.
10 a day · 150 turns

Quick Battle

Quick Battle
  • In the Episode, Hunt and the Spirit Altar, on stages already cleared: 10 a day.
  • A quick battle can fail and still uses a chance; past 150 turns it counts as a loss.
  • Not during a battle commission.
2 difficulties

Emergency Mission

Emergency Mission
  • An event stage from time to time, in 2 difficulties: the harder, the better its tokens and loot.
  • Tokens trade for goods; they are wiped when the event ends.
  • Daily entries are limited and refill the next day.
  • You can buy more, a few times a day, each time dearer.
  • On Foundry until 26 November, two Emergency Missions take turns, a week each:
  • Catalyst Search and Emergency Dispatch Mission: Ruins Reclamation.
3 difficulties

The rift of the Gate of Chaos

The rift of the Gate of Chaos
  • A space between dimensions opened by the Gate of Chaos, in 3 difficulties.
  • Entry takes a Spectral Core, bought with Energy (a few times a day), Leifs or Skystones.
  • Inside the gate, extra effects favour the boss.
  • It pays a new gear set, and a chance of Spectral Epic gear.
  • That gear has key stats only, with high enhancement values.
3 teams · 9 heroes

Descent

Descent
  • A hard mode after all of Episode 2: 3 teams, 9 heroes, against an enemy that grows stronger as the battle goes on.
  • A team of one element gets Element Reinforcement against the boss. No friendship XP, XP or penguin bonus.
A team of 4

Tactical Archives

Tactical Archives
  • Beat a team of 4 heroes. PvP rules apply.
  • A pool of heroes limited for the season, and support heroes on offer.
  • Tactic effects work for both teams and ignore Effect Resistance.
  • Stages replay, each with 3 missions for extra rewards.
Every 3 weeks

Shadow Company

Shadow Company
  • The Shadow Information Broker's quests, normal and special, are done in Battle - Season.
  • They pay Shadow Coins.
  • Spend them at the Shadow Company's exchange.
  • Quests and rewards reset every 3 weeks.