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    Knowledge Seed

    Knowledge Seed

    Mage

    A capsule created in preparation for the final days of Politis's home planet, Paradia. It's a cache of Paradia's heritage that includes relics of their technology, knowledge, culture, and art so that their legacy can live on even if their planet disappears.

    Skill

    Lv. 1
    Upon receiving lethal damage, has a 50% chance to grant all allies except for the caster a random buff for 2 turns (Increase Attack (Greater), Increase Defense, Increase Evasion, Immunity, or Increase Critical Hit Resistance). Can only be activated once per battle.
    Lv. 11
    Upon receiving lethal damage, has a 100% chance to grant all allies except for the caster a random buff for 2 turns (Increase Attack (Greater), Increase Defense, Increase Evasion, Immunity, or Increase Critical Hit Resistance). Can only be activated once per battle.
    Every level
    Lv. 1
    Upon receiving lethal damage, has a 50% chance to grant all allies except for the caster a random buff for 2 turns (Increase Attack (Greater), Increase Defense, Increase Evasion, Immunity, or Increase Critical Hit Resistance). Can only be activated once per battle.
    Lv. 2
    Upon receiving lethal damage, has a 55% chance to grant all allies except for the caster a random buff for 2 turns (Increase Attack (Greater), Increase Defense, Increase Evasion, Immunity, or Increase Critical Hit Resistance). Can only be activated once per battle.
    Lv. 3
    Upon receiving lethal damage, has a 60% chance to grant all allies except for the caster a random buff for 2 turns (Increase Attack (Greater), Increase Defense, Increase Evasion, Immunity, or Increase Critical Hit Resistance). Can only be activated once per battle.
    Lv. 4
    Upon receiving lethal damage, has a 65% chance to grant all allies except for the caster a random buff for 2 turns (Increase Attack (Greater), Increase Defense, Increase Evasion, Immunity, or Increase Critical Hit Resistance). Can only be activated once per battle.
    Lv. 5
    Upon receiving lethal damage, has a 70% chance to grant all allies except for the caster a random buff for 2 turns (Increase Attack (Greater), Increase Defense, Increase Evasion, Immunity, or Increase Critical Hit Resistance). Can only be activated once per battle.
    Lv. 6
    Upon receiving lethal damage, has a 75% chance to grant all allies except for the caster a random buff for 2 turns (Increase Attack (Greater), Increase Defense, Increase Evasion, Immunity, or Increase Critical Hit Resistance). Can only be activated once per battle.
    Lv. 7
    Upon receiving lethal damage, has a 80% chance to grant all allies except for the caster a random buff for 2 turns (Increase Attack (Greater), Increase Defense, Increase Evasion, Immunity, or Increase Critical Hit Resistance). Can only be activated once per battle.
    Lv. 8
    Upon receiving lethal damage, has a 85% chance to grant all allies except for the caster a random buff for 2 turns (Increase Attack (Greater), Increase Defense, Increase Evasion, Immunity, or Increase Critical Hit Resistance). Can only be activated once per battle.
    Lv. 9
    Upon receiving lethal damage, has a 90% chance to grant all allies except for the caster a random buff for 2 turns (Increase Attack (Greater), Increase Defense, Increase Evasion, Immunity, or Increase Critical Hit Resistance). Can only be activated once per battle.
    Lv. 10
    Upon receiving lethal damage, has a 95% chance to grant all allies except for the caster a random buff for 2 turns (Increase Attack (Greater), Increase Defense, Increase Evasion, Immunity, or Increase Critical Hit Resistance). Can only be activated once per battle.
    Lv. 11
    Upon receiving lethal damage, has a 100% chance to grant all allies except for the caster a random buff for 2 turns (Increase Attack (Greater), Increase Defense, Increase Evasion, Immunity, or Increase Critical Hit Resistance). Can only be activated once per battle.

    Stats

    Base statsStats at max level
    Attack 15 195
    Health 54 702

    Players’ notes