At the start of battle and at the end of the turn, grants damage limit to the caster for 1 turn. After attacking on the caster's turn, when the target's Health is 50% or less, activates Now or Never!.
Now or Never!: Grants increased Attack to all allies except for the caster for 2 turns before increasing Combat Readiness by 15%, and increases Combat Readiness of the caster by 50%.
Skill Enhance+5
+1At the start of battle and at the end of the turn, grants damage limit to the caster for 1 turn. After attacking on the caster's turn, when the target's Health is 50% or less, activates Now or Never!.
Now or Never!: Grants increased Attack to all allies except for the caster for 2 turns before increasing Combat Readiness by 16%, and increases Combat Readiness of the caster by 50%.4,0001
+2At the start of battle and at the end of the turn, grants damage limit to the caster for 1 turn. After attacking on the caster's turn, when the target's Health is 50% or less, activates Now or Never!.
Now or Never!: Grants increased Attack to all allies except for the caster for 2 turns before increasing Combat Readiness by 17%, and increases Combat Readiness of the caster by 50%.4,0001
+3At the start of battle and at the end of the turn, grants damage limit to the caster for 1 turn. After attacking on the caster's turn, when the target's Health is 50% or less, activates Now or Never!.
Now or Never!: Grants increased Attack to all allies except for the caster for 2 turns before increasing Combat Readiness by 18%, and increases Combat Readiness of the caster by 50%.29,00015
+4At the start of battle and at the end of the turn, grants damage limit to the caster for 1 turn. After attacking on the caster's turn, when the target's Health is 50% or less, activates Now or Never!.
Now or Never!: Grants increased Attack to all allies except for the caster for 2 turns before increasing Combat Readiness by 19%, and increases Combat Readiness of the caster by 50%.47,00037
+5At the start of battle and at the end of the turn, grants damage limit to the caster for 1 turn. After attacking on the caster's turn, when the target's Health is 50% or less, activates Now or Never!.
Now or Never!: Grants increased Attack to all allies except for the caster for 2 turns before increasing Combat Readiness by 20%, and increases Combat Readiness of the caster by 50%.80,00052
After granting increased Attack to the caster for 3 turns, attacks the enemy by exploiting their weakness. When the target's max Health is greater than the caster's max Health, penetrates Defense proportionally, up to 100%. A successful attack always results in a critical hit.
A successful attack always results in a critical hit, and when the target’s max Health is greater than the caster’s max Health, penetrates the target’s Defense, with penetration rate increasing proportional to the difference, dealing huge damage. Has high Speed.
ExpeditionHopeless Symaqus6 times, last on 22 May 2025
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Control and UnitySkill 2At the start of battle and at the end of the turn, grants counterattack to the caster for 1 turn.
A successful attack always results in a critical hit, and when the target’s max Health is greater than the caster’s max Health, penetrates the target’s Defense, with penetration rate increasing proportional to the difference, dealing huge damage. Has high Speed.
Filth always hides in the shadows. Once in a while, you just need to bring everything to light.
The one who unexpectedly survived the competition and became the leader of the Perlutia family
Introduction
The peerless successor who inherited the will of Perlutia
Affiliation
Perland
Background
Midnight Gala Lilias had originally been excluded from the competition to decide the successor of the family.
However, despite wanting no part in the succession, she becomes the center of attention after being chosen by the Bastion of Perlutia.
Eventually, she accepts her fate and enters the struggle rife with internal political conflicts, and becomes the successor who inherited the will of Perlutia after eliminating all her rivals.
Motto
Everyone is assigned a designated role from birth.
Playing chess, hunting (with guns), collecting history books (related to the Perlutia family), going to high-end restaurants (while hiding her identity), teatime (forcibly offering bitter-tasting teas)
Likes
Honorable behavior, food made with the rarest ingredients, high heels, bitter-tasting tea (that none dare to drink)
Dislikes
People without ambition, food made with cheap ingredients, fancy accessories, rowdy party halls