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    Holy Sacrifice

    Holy Sacrifice

    Knight

    The Statue of Grace is given to whichever knight wins the Goddess's favor and will save them from death once before shattering to pieces. Written by Barrett [Treasures of the Sacred Kingdom, 15p]

    Skill

    Lv. 1
    Upon dying, has a 50% chance to revive with 25% Health, and grants a barrier (proportional to max Health) for 1 turn. Can only be activated once.
    Lv. 11
    Upon dying, has a 100% chance to revive with 25% Health, and grants a barrier (proportional to max Health) for 1 turn. Can only be activated once.
    Every level
    Lv. 1
    Upon dying, has a 50% chance to revive with 25% Health, and grants a barrier (proportional to max Health) for 1 turn. Can only be activated once.
    Lv. 2
    Upon dying, has a 55% chance to revive with 25% Health, and grants a barrier (proportional to max Health) for 1 turn. Can only be activated once.
    Lv. 3
    Upon dying, has a 60% chance to revive with 25% Health, and grants a barrier (proportional to max Health) for 1 turn. Can only be activated once.
    Lv. 4
    Upon dying, has a 65% chance to revive with 25% Health, and grants a barrier (proportional to max Health) for 1 turn. Can only be activated once.
    Lv. 5
    Upon dying, has a 70% chance to revive with 25% Health, and grants a barrier (proportional to max Health) for 1 turn. Can only be activated once.
    Lv. 6
    Upon dying, has a 75% chance to revive with 25% Health, and grants a barrier (proportional to max Health) for 1 turn. Can only be activated once.
    Lv. 7
    Upon dying, has a 80% chance to revive with 25% Health, and grants a barrier (proportional to max Health) for 1 turn. Can only be activated once.
    Lv. 8
    Upon dying, has a 85% chance to revive with 25% Health, and grants a barrier (proportional to max Health) for 1 turn. Can only be activated once.
    Lv. 9
    Upon dying, has a 90% chance to revive with 25% Health, and grants a barrier (proportional to max Health) for 1 turn. Can only be activated once.
    Lv. 10
    Upon dying, has a 95% chance to revive with 25% Health, and grants a barrier (proportional to max Health) for 1 turn. Can only be activated once.
    Lv. 11
    Upon dying, has a 100% chance to revive with 25% Health, and grants a barrier (proportional to max Health) for 1 turn. Can only be activated once.

    Stats

    Base statsStats at max level
    Attack 9 117
    Health 76 988

    Heroes who carry it

    As the Draft Arena lends them, with their sets.

    Guides

    Players’ notes