Cure-All Magic Wand
Soul Weaver
A real-life version of the all-healing magic wand from the children’s anime Healing Angel Lidica, casually referenced by Yuna. No one knows how it really works, but it is without a doubt able to cure ailments. “I’m certain that I can cure any illness with this magic wand! But, if I want to use it... I should make sure someone is sick first, right?”
Skill
- Lv. 1
- Increases Effect Resistance by 15%. When an ally's Health is 50% or less after being attacked, recovers Health of the target by 10%. Can only be activated once per turn.
- Lv. 11
- Increases Effect Resistance by 15%. When an ally's Health is 50% or less after being attacked, recovers Health of the target by 20%. Can only be activated once per turn.
Every level
- Lv. 1
- Increases Effect Resistance by 15%. When an ally's Health is 50% or less after being attacked, recovers Health of the target by 10%. Can only be activated once per turn.
- Lv. 2
- Increases Effect Resistance by 15%. When an ally's Health is 50% or less after being attacked, recovers Health of the target by 11%. Can only be activated once per turn.
- Lv. 3
- Increases Effect Resistance by 15%. When an ally's Health is 50% or less after being attacked, recovers Health of the target by 12%. Can only be activated once per turn.
- Lv. 4
- Increases Effect Resistance by 15%. When an ally's Health is 50% or less after being attacked, recovers Health of the target by 13%. Can only be activated once per turn.
- Lv. 5
- Increases Effect Resistance by 15%. When an ally's Health is 50% or less after being attacked, recovers Health of the target by 14%. Can only be activated once per turn.
- Lv. 6
- Increases Effect Resistance by 15%. When an ally's Health is 50% or less after being attacked, recovers Health of the target by 15%. Can only be activated once per turn.
- Lv. 7
- Increases Effect Resistance by 15%. When an ally's Health is 50% or less after being attacked, recovers Health of the target by 16%. Can only be activated once per turn.
- Lv. 8
- Increases Effect Resistance by 15%. When an ally's Health is 50% or less after being attacked, recovers Health of the target by 17%. Can only be activated once per turn.
- Lv. 9
- Increases Effect Resistance by 15%. When an ally's Health is 50% or less after being attacked, recovers Health of the target by 18%. Can only be activated once per turn.
- Lv. 10
- Increases Effect Resistance by 15%. When an ally's Health is 50% or less after being attacked, recovers Health of the target by 19%. Can only be activated once per turn.
- Lv. 11
- Increases Effect Resistance by 15%. When an ally's Health is 50% or less after being attacked, recovers Health of the target by 20%. Can only be activated once per turn.
Stats
| Base stats | Stats at max level | |
|---|---|---|
| 9 | 117 | |
| 76 | 988 |
Heroes who carry it
As the Draft Arena lends them, with their sets.
Lady of the Scales#Supporter
