An Offer You Can't Refuse
Ranger
The first pistol Eligos purchased when he left Taranor's world of crime and founded the Dagger Sicar. He will only pull out this piece when there is an issue that must be resolved.
Skill
- Lv. 1
- When attacking with a Single Attack, penetrates the target's Defense by 10%. After attacking with a Single Attack, when the target receives damage equivalent to 50% or more of max Health, has a 50% chance to increase Combat Readiness of all allies by 15%. Combat Readiness increase effect can only be activated once per turn.
- Lv. 11
- When attacking with a Single Attack, penetrates the target's Defense by 20%. After attacking with a Single Attack, when the target receives damage equivalent to 50% or more of max Health, has a 100% chance to increase Combat Readiness of all allies by 15%. Combat Readiness increase effect can only be activated once per turn.
Every level
- Lv. 1
- When attacking with a Single Attack, penetrates the target's Defense by 10%. After attacking with a Single Attack, when the target receives damage equivalent to 50% or more of max Health, has a 50% chance to increase Combat Readiness of all allies by 15%. Combat Readiness increase effect can only be activated once per turn.
- Lv. 2
- When attacking with a Single Attack, penetrates the target's Defense by 11%. After attacking with a Single Attack, when the target receives damage equivalent to 50% or more of max Health, has a 55% chance to increase Combat Readiness of all allies by 15%. Combat Readiness increase effect can only be activated once per turn.
- Lv. 3
- When attacking with a Single Attack, penetrates the target's Defense by 12%. After attacking with a Single Attack, when the target receives damage equivalent to 50% or more of max Health, has a 60% chance to increase Combat Readiness of all allies by 15%. Combat Readiness increase effect can only be activated once per turn.
- Lv. 4
- When attacking with a Single Attack, penetrates the target's Defense by 13%. After attacking with a Single Attack, when the target receives damage equivalent to 50% or more of max Health, has a 65% chance to increase Combat Readiness of all allies by 15%. Combat Readiness increase effect can only be activated once per turn.
- Lv. 5
- When attacking with a Single Attack, penetrates the target's Defense by 14%. After attacking with a Single Attack, when the target receives damage equivalent to 50% or more of max Health, has a 70% chance to increase Combat Readiness of all allies by 15%. Combat Readiness increase effect can only be activated once per turn.
- Lv. 6
- When attacking with a Single Attack, penetrates the target's Defense by 15%. After attacking with a Single Attack, when the target receives damage equivalent to 50% or more of max Health, has a 75% chance to increase Combat Readiness of all allies by 15%. Combat Readiness increase effect can only be activated once per turn.
- Lv. 7
- When attacking with a Single Attack, penetrates the target's Defense by 16%. After attacking with a Single Attack, when the target receives damage equivalent to 50% or more of max Health, has a 80% chance to increase Combat Readiness of all allies by 15%. Combat Readiness increase effect can only be activated once per turn.
- Lv. 8
- When attacking with a Single Attack, penetrates the target's Defense by 17%. After attacking with a Single Attack, when the target receives damage equivalent to 50% or more of max Health, has a 85% chance to increase Combat Readiness of all allies by 15%. Combat Readiness increase effect can only be activated once per turn.
- Lv. 9
- When attacking with a Single Attack, penetrates the target's Defense by 18%. After attacking with a Single Attack, when the target receives damage equivalent to 50% or more of max Health, has a 90% chance to increase Combat Readiness of all allies by 15%. Combat Readiness increase effect can only be activated once per turn.
- Lv. 10
- When attacking with a Single Attack, penetrates the target's Defense by 19%. After attacking with a Single Attack, when the target receives damage equivalent to 50% or more of max Health, has a 95% chance to increase Combat Readiness of all allies by 15%. Combat Readiness increase effect can only be activated once per turn.
- Lv. 11
- When attacking with a Single Attack, penetrates the target's Defense by 20%. After attacking with a Single Attack, when the target receives damage equivalent to 50% or more of max Health, has a 100% chance to increase Combat Readiness of all allies by 15%. Combat Readiness increase effect can only be activated once per turn.
Stats
| Base stats | Stats at max level | |
|---|---|---|
| 21 | 273 | |
| 32 | 416 |
Heroes who carry it
As the Draft Arena lends them, with their sets.
Eligos#Attacker
