
Side stories
The heroes' own stories: play them with Energy, earn their event currency, spend it at the exchange on your heroes.
Updated 29 October 2026
The answer in 30 seconds
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Episode 1
They open once all of Episode 1 is done.
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Difficulties
Easy to hell: harder pays more.
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Exchange
MolaGora seeds, catalysts, runes.
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Main hero
Level 60, fully awakened, skills maxed.
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Moonlight Theater
Act 1 of each world is free.
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Hero Stories
A finished story does not reopen.
What they are
- The personal stories of heroes missing from the main story, with special rewards.
- Stages cost Energy and pay event currency, spent at the exchange on rare items.
- They open once all of Episode 1 is done.
Difficulties
- Some stages go from easy to hell; each one opens after the one before.
- Harder means stronger enemies and more event currency.
- Recommended CP changes with the difficulty, and hell has limited entries.
Their Reputation
- Each side story has its own Reputation: a reward per feat, one more when every feat is done.
- Feats and rewards change from story to story.
The exchange
- The main rewards sit at the exchange, for event currency.
- MolaGora seeds, catalysts, runes and more to grow your heroes.
Boosted heroes
- Heroes on the boosted list get higher stats in the side story's stages.
- Bring the ones you own.
- The side story's main hero plays at level 60, fully awakened, skills maxed, whatever yours is like.
Extratemporal Book
- Orbis's special stories, each with main rewards found nowhere else.
- Finishing one gives enough to take them to the max: memory imprint, limit break.
- Those heroes and artifacts cannot feed another hero's promotion or memory imprint.
Moonlight Theater
- Stories from other worlds. Act 1 of each world is free.
- The next story turns free a week after you watch.
- No waiting with a theater ticket: buy it with Gold.
- Or earn one if you own a hero on the cast posters.
Hero Stories
- Side stories of heroes met in the Episode; each one needs its Episode stage first.
- Starting a new one ends the current one, and a finished story cannot be entered again.
- Switching drops the current story's region, exchange, Reputation and quest rewards.