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    Snow Crystal

    Snow Crystal

    Warrior

    The specialty of Pathfinder Village, made of compressed ice that is kept from melting with a magic spell. Due to the mysterious, beautiful light they give off, they're often used to make lamps or other decorations.

    Skill

    Lv. 1
    Increases Critical Hit Resistance by 20%. After the caster suffers a non-critical hit, increases Combat Readiness by 8%. Can only be activated once per turn.
    Lv. 11
    Increases Critical Hit Resistance by 20%. After the caster suffers a non-critical hit, increases Combat Readiness by 16%. Can only be activated once per turn.
    Every level
    Lv. 1
    Increases Critical Hit Resistance by 20%. After the caster suffers a non-critical hit, increases Combat Readiness by 8%. Can only be activated once per turn.
    Lv. 2
    Increases Critical Hit Resistance by 20%. After the caster suffers a non-critical hit, increases Combat Readiness by 8.8%. Can only be activated once per turn.
    Lv. 3
    Increases Critical Hit Resistance by 20%. After the caster suffers a non-critical hit, increases Combat Readiness by 9.6%. Can only be activated once per turn.
    Lv. 4
    Increases Critical Hit Resistance by 20%. After the caster suffers a non-critical hit, increases Combat Readiness by 10.4%. Can only be activated once per turn.
    Lv. 5
    Increases Critical Hit Resistance by 20%. After the caster suffers a non-critical hit, increases Combat Readiness by 11.2%. Can only be activated once per turn.
    Lv. 6
    Increases Critical Hit Resistance by 20%. After the caster suffers a non-critical hit, increases Combat Readiness by 12%. Can only be activated once per turn.
    Lv. 7
    Increases Critical Hit Resistance by 20%. After the caster suffers a non-critical hit, increases Combat Readiness by 12.8%. Can only be activated once per turn.
    Lv. 8
    Increases Critical Hit Resistance by 20%. After the caster suffers a non-critical hit, increases Combat Readiness by 13.6%. Can only be activated once per turn.
    Lv. 9
    Increases Critical Hit Resistance by 20%. After the caster suffers a non-critical hit, increases Combat Readiness by 14.4%. Can only be activated once per turn.
    Lv. 10
    Increases Critical Hit Resistance by 20%. After the caster suffers a non-critical hit, increases Combat Readiness by 15.2%. Can only be activated once per turn.
    Lv. 11
    Increases Critical Hit Resistance by 20%. After the caster suffers a non-critical hit, increases Combat Readiness by 16%. Can only be activated once per turn.

    Stats

    Base statsStats at max level
    Attack 21 273
    Health 32 416

    Heroes who carry it

    As the Draft Arena lends them, with their sets.

    Players’ notes