Shepherd of the Hollow
Thief
"To those fools who cannot be redeemed: kneel down, despair, and obey." Those who fell to his sword soon lost themselves and rose up as Dust Walkers.
Skill
- Lv. 1
- Increases Evasion by 20%. Damage dealt increases by 6% when attacking, and as Health decreases, damage dealt increases, up to a maximum of 12%.
- Lv. 11
- Increases Evasion by 20%. Damage dealt increases by 12% when attacking, and as Health decreases, damage dealt increases, up to a maximum of 24%.
Every level
- Lv. 1
- Increases Evasion by 20%. Damage dealt increases by 6% when attacking, and as Health decreases, damage dealt increases, up to a maximum of 12%.
- Lv. 2
- Increases Evasion by 20%. Damage dealt increases by 6.6% when attacking, and as Health decreases, damage dealt increases, up to a maximum of 13.2%.
- Lv. 3
- Increases Evasion by 20%. Damage dealt increases by 7.2% when attacking, and as Health decreases, damage dealt increases, up to a maximum of 14.4%.
- Lv. 4
- Increases Evasion by 20%. Damage dealt increases by 7.8% when attacking, and as Health decreases, damage dealt increases, up to a maximum of 15.6%.
- Lv. 5
- Increases Evasion by 20%. Damage dealt increases by 8.4% when attacking, and as Health decreases, damage dealt increases, up to a maximum of 16.8%.
- Lv. 6
- Increases Evasion by 20%. Damage dealt increases by 9% when attacking, and as Health decreases, damage dealt increases, up to a maximum of 18%.
- Lv. 7
- Increases Evasion by 20%. Damage dealt increases by 9.6% when attacking, and as Health decreases, damage dealt increases, up to a maximum of 19.2%.
- Lv. 8
- Increases Evasion by 20%. Damage dealt increases by 10.2% when attacking, and as Health decreases, damage dealt increases, up to a maximum of 20.4%.
- Lv. 9
- Increases Evasion by 20%. Damage dealt increases by 10.8% when attacking, and as Health decreases, damage dealt increases, up to a maximum of 21.6%.
- Lv. 10
- Increases Evasion by 20%. Damage dealt increases by 11.4% when attacking, and as Health decreases, damage dealt increases, up to a maximum of 22.8%.
- Lv. 11
- Increases Evasion by 20%. Damage dealt increases by 12% when attacking, and as Health decreases, damage dealt increases, up to a maximum of 24%.
Stats
| Base stats | Stats at max level | |
|---|---|---|
| 21 | 273 | |
| 32 | 416 |
Heroes who carry it
As the Draft Arena lends them, with their sets.
Closer Charles#Attacker

Remnant Violet#Attacker
