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    Golden Rose

    Golden Rose

    Warrior

    A rose made of gold in remembrance of the past glory and splendor of the Bloodrose family. It symbolizes unwithering beauty and passion.

    Skill

    Lv. 1
    When attacking, if the caster's Health is 50% or more, increases damage dealt by 8%, and when Health is less than 50%, recovers 15% of damage dealt.
    Lv. 11
    When attacking, if the caster's Health is 50% or more, increases damage dealt by 16%, and when Health is less than 50%, recovers 30% of damage dealt.
    Every level
    Lv. 1
    When attacking, if the caster's Health is 50% or more, increases damage dealt by 8%, and when Health is less than 50%, recovers 15% of damage dealt.
    Lv. 2
    When attacking, if the caster's Health is 50% or more, increases damage dealt by 8.8%, and when Health is less than 50%, recovers 16.5% of damage dealt.
    Lv. 3
    When attacking, if the caster's Health is 50% or more, increases damage dealt by 9.6%, and when Health is less than 50%, recovers 18% of damage dealt.
    Lv. 4
    When attacking, if the caster's Health is 50% or more, increases damage dealt by 10.4%, and when Health is less than 50%, recovers 19.5% of damage dealt.
    Lv. 5
    When attacking, if the caster's Health is 50% or more, increases damage dealt by 11.2%, and when Health is less than 50%, recovers 21% of damage dealt.
    Lv. 6
    When attacking, if the caster's Health is 50% or more, increases damage dealt by 12%, and when Health is less than 50%, recovers 22.5% of damage dealt.
    Lv. 7
    When attacking, if the caster's Health is 50% or more, increases damage dealt by 12.8%, and when Health is less than 50%, recovers 24% of damage dealt.
    Lv. 8
    When attacking, if the caster's Health is 50% or more, increases damage dealt by 13.6%, and when Health is less than 50%, recovers 25.5% of damage dealt.
    Lv. 9
    When attacking, if the caster's Health is 50% or more, increases damage dealt by 14.4%, and when Health is less than 50%, recovers 27% of damage dealt.
    Lv. 10
    When attacking, if the caster's Health is 50% or more, increases damage dealt by 15.2%, and when Health is less than 50%, recovers 28.5% of damage dealt.
    Lv. 11
    When attacking, if the caster's Health is 50% or more, increases damage dealt by 16%, and when Health is less than 50%, recovers 30% of damage dealt.

    Stats

    Base statsStats at max level
    Attack 15 195
    Health 54 702

    Heroes who carry it

    As the Draft Arena lends them, with their sets.

    Players’ notes