Gifted Pen
Ranger
A fountain pen bestowed by Schniel, the lord who recognized Ruiza’s worth. When it comes time to sign her name, this is the only pen she uses.
Skill
- Lv. 1
- Increases Effectiveness by 10%. After attacking with a Single Attack except for the basic skill, inflicts decreased Hit Chance on the target for 2 turns, and increases Combat Readiness of the ally in the back row by 15%. Can only be activated once every 3 turns.
- Lv. 11
- Increases Effectiveness by 20%. After attacking with a Single Attack except for the basic skill, inflicts decreased Hit Chance on the target for 2 turns, and increases Combat Readiness of the ally in the back row by 30%. Can only be activated once every 3 turns.
Every level
- Lv. 1
- Increases Effectiveness by 10%. After attacking with a Single Attack except for the basic skill, inflicts decreased Hit Chance on the target for 2 turns, and increases Combat Readiness of the ally in the back row by 15%. Can only be activated once every 3 turns.
- Lv. 2
- Increases Effectiveness by 11%. After attacking with a Single Attack except for the basic skill, inflicts decreased Hit Chance on the target for 2 turns, and increases Combat Readiness of the ally in the back row by 16.5%. Can only be activated once every 3 turns.
- Lv. 3
- Increases Effectiveness by 12%. After attacking with a Single Attack except for the basic skill, inflicts decreased Hit Chance on the target for 2 turns, and increases Combat Readiness of the ally in the back row by 18%. Can only be activated once every 3 turns.
- Lv. 4
- Increases Effectiveness by 13%. After attacking with a Single Attack except for the basic skill, inflicts decreased Hit Chance on the target for 2 turns, and increases Combat Readiness of the ally in the back row by 19.5%. Can only be activated once every 3 turns.
- Lv. 5
- Increases Effectiveness by 14%. After attacking with a Single Attack except for the basic skill, inflicts decreased Hit Chance on the target for 2 turns, and increases Combat Readiness of the ally in the back row by 21%. Can only be activated once every 3 turns.
- Lv. 6
- Increases Effectiveness by 15%. After attacking with a Single Attack except for the basic skill, inflicts decreased Hit Chance on the target for 2 turns, and increases Combat Readiness of the ally in the back row by 22.5%. Can only be activated once every 3 turns.
- Lv. 7
- Increases Effectiveness by 16%. After attacking with a Single Attack except for the basic skill, inflicts decreased Hit Chance on the target for 2 turns, and increases Combat Readiness of the ally in the back row by 24%. Can only be activated once every 3 turns.
- Lv. 8
- Increases Effectiveness by 17%. After attacking with a Single Attack except for the basic skill, inflicts decreased Hit Chance on the target for 2 turns, and increases Combat Readiness of the ally in the back row by 25.5%. Can only be activated once every 3 turns.
- Lv. 9
- Increases Effectiveness by 18%. After attacking with a Single Attack except for the basic skill, inflicts decreased Hit Chance on the target for 2 turns, and increases Combat Readiness of the ally in the back row by 27%. Can only be activated once every 3 turns.
- Lv. 10
- Increases Effectiveness by 19%. After attacking with a Single Attack except for the basic skill, inflicts decreased Hit Chance on the target for 2 turns, and increases Combat Readiness of the ally in the back row by 28.5%. Can only be activated once every 3 turns.
- Lv. 11
- Increases Effectiveness by 20%. After attacking with a Single Attack except for the basic skill, inflicts decreased Hit Chance on the target for 2 turns, and increases Combat Readiness of the ally in the back row by 30%. Can only be activated once every 3 turns.
Stats
| Base stats | Stats at max level | |
|---|---|---|
| 9 | 117 | |
| 76 | 988 |
Heroes who carry it
As the Draft Arena lends them, with their sets.
Ruiza#Debuffer
