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    Gifted Pen

    Gifted Pen

    Ranger

    A fountain pen bestowed by Schniel, the lord who recognized Ruiza’s worth. When it comes time to sign her name, this is the only pen she uses.

    Skill

    Lv. 1
    Increases Effectiveness by 10%. After attacking with a Single Attack except for the basic skill, inflicts decreased Hit Chance on the target for 2 turns, and increases Combat Readiness of the ally in the back row by 15%. Can only be activated once every 3 turns.
    Lv. 11
    Increases Effectiveness by 20%. After attacking with a Single Attack except for the basic skill, inflicts decreased Hit Chance on the target for 2 turns, and increases Combat Readiness of the ally in the back row by 30%. Can only be activated once every 3 turns.
    Every level
    Lv. 1
    Increases Effectiveness by 10%. After attacking with a Single Attack except for the basic skill, inflicts decreased Hit Chance on the target for 2 turns, and increases Combat Readiness of the ally in the back row by 15%. Can only be activated once every 3 turns.
    Lv. 2
    Increases Effectiveness by 11%. After attacking with a Single Attack except for the basic skill, inflicts decreased Hit Chance on the target for 2 turns, and increases Combat Readiness of the ally in the back row by 16.5%. Can only be activated once every 3 turns.
    Lv. 3
    Increases Effectiveness by 12%. After attacking with a Single Attack except for the basic skill, inflicts decreased Hit Chance on the target for 2 turns, and increases Combat Readiness of the ally in the back row by 18%. Can only be activated once every 3 turns.
    Lv. 4
    Increases Effectiveness by 13%. After attacking with a Single Attack except for the basic skill, inflicts decreased Hit Chance on the target for 2 turns, and increases Combat Readiness of the ally in the back row by 19.5%. Can only be activated once every 3 turns.
    Lv. 5
    Increases Effectiveness by 14%. After attacking with a Single Attack except for the basic skill, inflicts decreased Hit Chance on the target for 2 turns, and increases Combat Readiness of the ally in the back row by 21%. Can only be activated once every 3 turns.
    Lv. 6
    Increases Effectiveness by 15%. After attacking with a Single Attack except for the basic skill, inflicts decreased Hit Chance on the target for 2 turns, and increases Combat Readiness of the ally in the back row by 22.5%. Can only be activated once every 3 turns.
    Lv. 7
    Increases Effectiveness by 16%. After attacking with a Single Attack except for the basic skill, inflicts decreased Hit Chance on the target for 2 turns, and increases Combat Readiness of the ally in the back row by 24%. Can only be activated once every 3 turns.
    Lv. 8
    Increases Effectiveness by 17%. After attacking with a Single Attack except for the basic skill, inflicts decreased Hit Chance on the target for 2 turns, and increases Combat Readiness of the ally in the back row by 25.5%. Can only be activated once every 3 turns.
    Lv. 9
    Increases Effectiveness by 18%. After attacking with a Single Attack except for the basic skill, inflicts decreased Hit Chance on the target for 2 turns, and increases Combat Readiness of the ally in the back row by 27%. Can only be activated once every 3 turns.
    Lv. 10
    Increases Effectiveness by 19%. After attacking with a Single Attack except for the basic skill, inflicts decreased Hit Chance on the target for 2 turns, and increases Combat Readiness of the ally in the back row by 28.5%. Can only be activated once every 3 turns.
    Lv. 11
    Increases Effectiveness by 20%. After attacking with a Single Attack except for the basic skill, inflicts decreased Hit Chance on the target for 2 turns, and increases Combat Readiness of the ally in the back row by 30%. Can only be activated once every 3 turns.

    Stats

    Base statsStats at max level
    Attack 9 117
    Health 76 988

    Heroes who carry it

    As the Draft Arena lends them, with their sets.

    Players’ notes