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    Black Hand of the Goddess

    Black Hand of the Goddess

    Mage

    A glove made to maximize an enhanced mage's magic. It draws out limitless power so that one may fight against many. However, because it was made without consideration of the harmful effects it may have upon the wearer, the wearer suffers from terrible side effects.

    Skill

    Lv. 1
    Increases Critical Hit Chance by 15%. At the start of battle, increases Critical Hit Damage by 18%. This effect decreases by 3% for each attack made, down to 6%.
    Lv. 11
    Increases Critical Hit Chance by 15%. At the start of battle, increases Critical Hit Damage by 36%. This effect decreases by 3% for each attack made, down to 24%.
    Every level
    Lv. 1
    Increases Critical Hit Chance by 15%. At the start of battle, increases Critical Hit Damage by 18%. This effect decreases by 3% for each attack made, down to 6%.
    Lv. 2
    Increases Critical Hit Chance by 15%. At the start of battle, increases Critical Hit Damage by 19.8%. This effect decreases by 3% for each attack made, down to 7.8%.
    Lv. 3
    Increases Critical Hit Chance by 15%. At the start of battle, increases Critical Hit Damage by 21.6%. This effect decreases by 3% for each attack made, down to 9.6%.
    Lv. 4
    Increases Critical Hit Chance by 15%. At the start of battle, increases Critical Hit Damage by 23.4%. This effect decreases by 3% for each attack made, down to 11.4%.
    Lv. 5
    Increases Critical Hit Chance by 15%. At the start of battle, increases Critical Hit Damage by 25.2%. This effect decreases by 3% for each attack made, down to 13.2%.
    Lv. 6
    Increases Critical Hit Chance by 15%. At the start of battle, increases Critical Hit Damage by 27%. This effect decreases by 3% for each attack made, down to 15%.
    Lv. 7
    Increases Critical Hit Chance by 15%. At the start of battle, increases Critical Hit Damage by 28.8%. This effect decreases by 3% for each attack made, down to 16.8%.
    Lv. 8
    Increases Critical Hit Chance by 15%. At the start of battle, increases Critical Hit Damage by 30.6%. This effect decreases by 3% for each attack made, down to 18.6%.
    Lv. 9
    Increases Critical Hit Chance by 15%. At the start of battle, increases Critical Hit Damage by 32.4%. This effect decreases by 3% for each attack made, down to 20.4%.
    Lv. 10
    Increases Critical Hit Chance by 15%. At the start of battle, increases Critical Hit Damage by 34.2%. This effect decreases by 3% for each attack made, down to 22.2%.
    Lv. 11
    Increases Critical Hit Chance by 15%. At the start of battle, increases Critical Hit Damage by 36%. This effect decreases by 3% for each attack made, down to 24%.

    Stats

    Base statsStats at max level
    Attack 21 273
    Health 32 416

    Players’ notes